Tag: Equipment

Results

  • Equipment

    Though most equipment basic equipment can be found in the core rule book, some era specific weapons are not in the core rule-book. *Weapons* -[[Blaster Pistols]] -[[Blaster Rifles]] -[[Other Firearms]] -[[Other Weapons]] -[[Weapon Modifications]] …

  • Blaster Pistols

    *"DL-44 heavy blaster pistol":http://starwars.wikia.com/wiki/DL-44_heavy_blaster_pistol* (1.4 kg)-800 credits (Restricted) Standard Setting-_Damage 3d6*, Critical (20), Range Increment 15m, 25 shots, Autofire (No), Jam Factor-9_ Stun Setting=_Damage …

  • Blaster Rifles

    *"DLT-19 blaster rifle":http://starwars.wikia.com/wiki/DLT-19_heavy_blaster_rifle* (5 Kg.)-2,250 credits (Restricted) Standard Setting-_Damage 3d8, Critical (19-20), Range Increment 75m, 25 shots, Autofire (Yes), Jam Factor-7_ Stun Setting-_Damage …

  • Civilian Armor

    The armor described here is in addition to any armors described in any of the rule books and doesn't replace those lists *Combat Armor (Medium Armor)*-10,000 credits (Restricted) -Damage Reduction 5, Max Dex. Bonus +2, Armor Check Penalty -5, Max …

  • Clone Armor

    +*Phase I Armor (Clone Wars Era-Years 0-5)*+ *Phase I Clone Armor (Clone Armor/Medium Armor)*-Damage Reduction 5, Max Dex. Bonus +2, Armor Check Penalty -5, Max Speed 12m/10s (25 Kg.), Incorporates basic environmental protection, utility belt, and com- …

  • Grenades

    *Proton Grenades*-800 credits (Restricted) (Anti-Personnel Grenade 4d6 damage) (.4 kg) *EMP Grenades*-1,000 credits (Restricted) (Anti-Droid Grenades shuts them down for d6+1 rounds 5m radius+1d6 damage) (.5 kg) *Thermo-Detonator*-2,500 credits ( …

  • Weapon Modifications

    *Attachments* -*Scope*-zoom of 2x-100 credits -*Powered Scope*-zoom of 4x-250 credits (Restricted) -*High Powered Scope*-zoom of 6x-500 credits (Illegal) -*Extended Barrel*-add 10m to range increment-250 credits (Illegal) -*Double Charged Cell*-add …